Velocity Effects
Velocity effect can be designed in two forms (angle/time) and (velocity/time)
Last updated
Velocity effect can be designed in two forms (angle/time) and (velocity/time)
Last updated
Option available in v2.0.3^
After render and uploading the effect, the collection can be started with the play button. To play the collection in a loop, activite the button next to the play button as displayed in the example below.
Velocity effects can be drawn as velocity (y-axis) over time (x-axis). This option uses value between 0% and 100% of the maximum velocity. A negative velocity results in a rotation in the opposite direction.
The second option is specifying the angle (y-axis) over time (x-axis). For this option the range of the y-axis of the drawing canvas can be specified in degrees. The effect will start at the position the motor is at after uploading.